Hello!
We are fire fiction studios, a small indie game developing team with members across Europe and the United States. We intend to start off by making a number of small flash based projects, then working our way to larger stuff. We hope we can pull this off, and that you guys will enjoy our work.
Our team may be small, but we're going to blabber on about ourselves for a bit here anyhow...
I'm Blayze, and I feel like I'm starting some kinda AA meeting off. Other than that I'm a programmer and all-round indie developer. Well. I say that but for the last three years I've really just been building up a small collection of bits and bobs and scraps off code, as well as a few games. I like physics, hypnosis, locks and old computers. I'm adept in quite a few programming languages, but my first love will always be flash ActionScript.
I'm Will, the team lead in theory, though my ability to work consistently is questionable. I'm responsible for the narrative, as well as some of the level and mechanical design. Design decisions are heavily impacted by the opinions of both Yves our resident artist and 3d modeler, and Blayze our prodigious programmer and occasional evil genius.
I'm Yves, main concept artist and 3D modeler for the team. I help in providing design ideas and visualizing them.
As an artist, I must admit that I'm overspecialized in mechanical/biomechanical stuff and that I'm fairly new to 3D modeling.
Tools of the trade: Thegimp and blender.
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